Assassin’s Creed Mirage Brings the Franchise Back to Its Smaller Scale Roots


Ubisoft creative director Stéphane Boudon confirms the upcoming Assassin’s Creed Mirage will be a smaller scale game compared to its predecessors.

Ubisoft’s upcoming video game Assassin’s Creed Mirage will not be as large as its predecessors in the franchise, according to creative director Stéphane Boudon.

According to GamesRadar, Boudon explained that the smaller scale of Mirage was a result of feedback from fans of the video game series. He stated, “Origins, Odyssey, Valhalla they are all great games with the promise to live an epic journey in a strong fantasy. Their scopes have been calibrated to fulfil those ambitions as they all embrace the RPG mechanics. But amongst our fans, we started hearing the desire for a character driven story, focused on the core pillars of the first ACs in a more intimate scale. It resonates with us as well as developers and this was the starting point of the project.”

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Despite the reduced scale of the game, players will find that there will still be a lot in store. “The increased hardware power and the extended expertise we developed also allow us to have a richer and denser map compared to the first ACs… and it means for us more gameplay opportunities, more interactions between systems, more depth. It also means incredible and immersive details to treat Baghdad as one of the main characters of Mirage,” Boudon added.

Assassin’s Creed’s New Direction

For a number of years now, the Assassin’s Creed video game saga has transformed the franchise into a role-playing game-style series, with players able to customize their assassin and select dialogue options. While games such as Origins, Odyssey and Valhalla have generally sold well, a common criticism has been the fact that their sizable world maps are largely empty and lacking in activities or missions. In addition, fans often complain that the overarching story has shifted away from the titular organization, its creed and the fight against the Templars, instead exploring the Hidden Ones and the mysterious Order, both of which are intended as precursors of the Assassins and Templars, respectively.

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Alongside Assassin’s Creed Mirage, Ubisoft has announced a range of new Assassin’s Creed games set for release in the coming years. These projects include a feudal Japan-focused setting in Codename Red and a mobile game, Codename Jade, set in ancient China. Ubisoft also announced Codename Hexe, a more mysterious installment that is rumored to take place in the 16th century, during the witch trials in Europe.

Assassin’s Creed Mirage is scheduled to be released sometime in 2023.

Source: GamesRadar


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