How It Differs From the Original


Given how iconic the original Dead Space was and still is, it’s no surprise that many gamers were excitedly anticipating the remake. Video game remakes have become more common nowadays, though they usually change more game elements than mere remasters or ports. The recently released remake of Dead Space is no different, adding and altering things to make the experience fresh for even preexisting fans.

From dialogue changes to who says these lines, there’s a lot that’s different in this version of the classic game. Those who want to experience everything the game has to offer will have several difficulty settings to experiment with, not to mention an all-new ending not seen in the original game. For fans of the original who expect more than just a retread, here’s what they should know about the differences in Dead Space‘s remake.

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The Dead Space Remake Expands on the Characters and Storyline

Protagonist Isaac Clarke was notably silent in the first original Dead Space game, though this was changed for the ensuing sequels. Thankfully, it’s also been updated in the game’s remake, which provides full voice-acting for Isaac by his original voice actor, Gunner Wright. Thus, he’s able to actually put forward his emotions and feelings, making the game a more human, visceral experience. The same goes for supporting characters Hammond and Daniels, who are far less stock archetypes and more fully formed in their own right. In the original game, their differing personalities saw them constantly bickering to an almost cartoonish degree. In the remake, however, they’re far more fleshed out, with their actions and reactions feeling more organic.

This expanded characterization and storytelling extends to some of the most minor characters from the original, with characters such as Chen being fleshed out before they’re inevitably killed. This serves to make their deaths more dramatic and earned, aiding the terrifying atmosphere of the game tenfold. The same goes for Elizabeth Cross, whose final fate is far different from the one given to her in the original game.

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The Dead Space Remake Can Be Even Scarier and More Gruesome

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As a science fiction survival horror series, the Dead Space games are known for their unnerving tone and often gory effects. That extends to the combat, which is more brutal, detailed, and utterly revolting than ever in the remake. The Necromorphs have far scarier and more unique designs, emphasizing the body horror inherent in their nature.

Of course, those of a more squeamish nature needn’t be turned away, as Dead Space‘s remake offers a “trigger warning” option for certain scares. This will warn players beforehand in terms of incoming enemies and anything that might be particularly stomach-churning. When added to the new difficulty settings, this will either enhance the fear factor or — thankfully for some players — reduce it dramatically.

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The Dead Space Remake Boasts New Settings and Boss Fights

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Those looking for a challenge can try their hand at the Hard and Impossible difficulty settings, the latter of which is unlocked after beating the game. Those who need something less challenging than Normal or even Easy mode can play Dead Space on the Story difficulty level. This way, they’ll be able to enjoy the narrative more easily by blasting away Necromorphs with a few shots and automatically healing from any injuries.

There are also now two battles with the gigantic Leviathan, making the first game’s epic battle even more grandiose and cinematic this time around. Other changes include a more straightforward layout of the Ishimura spaceship plus additional side missions and a secret ending. The latter can only be obtained by beating the game, starting a New Game Plus, collecting the 12 Marker Fragments, and taking them to the Ship Captain’s quarters, making it something for the truly dedicated.

Modern Mechanics & Updated Graphics Set the Dead Space Remake Apart

<!–[if IE 9]> <![endif]–>Isaac Clarke standing inside the Ishimura in the Dead Space remake

Of course, there’s a huge graphical difference between the new version of Dead Space and the original iteration, which came out several console generations ago. With EA’s Frostbite Engine, the game shines and scares like never before, with the visual overhaul making for a livelier, creepier, and more atmospheric game. This doesn’t mean that it’s more well-lit, however, with several sections being almost completely in the dark. Thankfully, players can traverse through them quite effortlessly, as loading screens are no longer present. On the whole, Dead Space‘s remake is far more than just a scary new coat of paint, as it provides a unique game by which old fans and newcomers will be mortified.


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